Jewel Color · Diamond Art Sort

Privacy Policy

This Privacy Policy describes how Ocean Barque handles information in the Android game Jewel Color: Diamond Art Sort. It covers the game, advertising and consent tools, Tenjin install attribution, Firebase diagnostics and analytics, and Google Play purchases.

Effective September 23, 2026 Developer: Ocean Barque For ages 13+
At a glance

The game has no login account system and no Ocean Barque cloud save. Gameplay data is stored locally. Purchase verification uses a per-install identity for fraud and duplicate-grant controls; it does not provide cross-install transfer. Advertising, install attribution and diagnostics use Google and Tenjin services as described below.

1. Who we are and what this covers

Ocean Barque operates Jewel Color: Diamond Art Sort for Android distribution through Google Play. Our operations are based in China. This policy applies to information handled through the game, this policy website and the connected services described below.

When a Google service handles information, Google may act as a separate controller or service provider under its own terms and policies. This policy explains the way those services are used in this game; Google's own policies govern Google's processing.

This policy website is hosted on Cloudflare Pages. When you visit it, Cloudflare may process your IP address, request information, browser or device information and security signals to deliver the page, keep the service reliable and detect abuse. We do not add our own cookies, analytics or tracking scripts to this page. Cloudflare's processing is described in its Privacy Policy.

2. Information kept on your device

The game does not create accounts, ask for a login, or provide account-based cross-device synchronization. It saves game state locally, such as level progress, the current board, coins, tools, tutorial state and settings.

Ocean Barque does not operate a cloud-save database for this game. Clearing the game's storage or uninstalling it normally removes the local save. Android or Google Play may offer device backup features under their own settings and policies; those features are outside Ocean Barque's cloud services.

Purchase verification uses installation credentials and a server install ID to bind a Google Play purchase to the installation that made it. This is a technical installation binding, not an account or profile. A new installation or a reinstall without the prior installation credentials cannot use the former installation identity; purchases and local progress do not transfer automatically between installations.

3. Services that may process information

The following services are included to show ads, respect advertising choices, measure installs and app use, understand game health and process Google Play purchases.

Advertising · AdMob

Google Mobile Ads SDK

For banner, interstitial and rewarded ads, Google says the SDK may automatically collect and share an IP address, user product interactions such as app launches, taps and video views, diagnostic information such as launch time and hang rate, and device or account identifiers such as Android Advertising ID and App Set ID. Google uses these categories for advertising, analytics and fraud prevention. General location may be estimated from an IP address. Ads personalization depends on applicable law, consent choices and device or Google controls.

Choices · UMP

Google User Messaging Platform

The UMP SDK presents and records advertising consent choices and privacy-option status where required. The game starts both Firebase Analytics and Firebase Crashlytics collection closed. Where Google determines that consent is not required for a region or context, the applicable setting may allow both collections without an explicit user consent decision. Where consent is required, the same decision opens both collections only when the decision allows it; a denied, unknown or not-ready decision keeps both closed. Turning collection off does not automatically delete records already held by Firebase or Google.

Attribution · Tenjin

Tenjin mobile measurement SDK

After the game's consent flow permits it, Tenjin receives app-open and session information to measure installations, advertising sources and retention. The SDK may send your Android Advertising ID, Google Play install referrer, IP address, App Set ID, Tenjin installation and session identifiers, a Firebase app-instance identifier when available, app version, device model, operating-system version, language or locale, country, timestamps and session statistics. Tenjin processes this information for us under its Privacy Policy.

The game does not connect Tenjin while the consent decision is pending or denied. Where the consent platform says consent is not required, Tenjin may connect without an explicit consent choice; where consent is obtained, the game checks the consent framework's storage-access choice before connecting. We have enabled a first-app-open conversion callback from Tenjin to Google Ads to measure advertising installs. We do not currently send in-app purchase or ad-impression revenue events to Tenjin.

Measurement · Firebase

Firebase Analytics

Firebase Analytics may collect an app-instance identifier, user and session counts, session statistics, approximate location, general device information and, when available and permitted by app or device settings, the Android Advertising ID. The game may send events such as level start or finish, failure, tool and coin activity, ad results and purchase lifecycle or result events. We use this information to understand usage, improve the game and measure reliability; we do not intentionally send names, email addresses or contacts through these events.

Stability · Firebase

Firebase Crashlytics

When a crash or recorded non-fatal exception occurs, Crashlytics may receive crash identifiers, stack traces, the app package and version, operating-system version, device model and hardware details, memory and storage information, timestamps, app state, exception class and message, and diagnostic logs or custom keys supplied by the game. This helps us diagnose and fix stability problems.

Purchases · Google Play

Consumable coin purchases

When in-app purchases are offered, Google Play handles payment processing and may handle payment or account information under Google's policies. Ocean Barque does not receive your full payment-card number. Product IDs and transaction or receipt details may be used to deliver purchased content and help prevent duplicate or fraudulent transactions.

For purchase verification, the game sends installation credentials to our Cloudflare Worker, and sends the product ID (SKU) and Google purchase token when an order is checked. The Worker sends the purchase token to Google Play's Developer API for verification. The D1 database stores the server install ID, hashes of the installation credentials and purchase token, the SKU, quantity, server-calculated coin amount, server order ID, verification status and creation time. The installation credentials and token are used at the HTTPS verification boundary; the D1 schema persists their hashes. The install ID is an installation binding rather than a user account or cross-device identity.

Support · Email

Messages you send us

If you email us, we receive the email address, message, attachments and other details you choose to provide. We use them to answer your request, troubleshoot the game and meet legal or security obligations. Please avoid sending passwords, payment-card details or unnecessary sensitive information.

4. How information is used and shared

Ocean Barque uses information to operate the game, save progress locally, provide and measure advertising, understand game performance, diagnose crashes, respond to support requests, prevent fraud and comply with law.

Information is shared with the Google services described above because they provide advertising, consent, analytics, crash reporting, Google Play billing and purchase verification. Tenjin receives app-open and device information for install attribution and sends first-app-open conversion information to Google Ads through the enabled integration. Purchase-verification requests use Cloudflare Workers and D1 to authenticate the installation, call Google's Play Developer API, prevent duplicate grants and keep the order record needed to complete support and security work. Google, Tenjin and Cloudflare may use service providers or global infrastructure under their own terms and policies. Ocean Barque does not sell personal information for money. We do not use the game to collect contacts, photos, microphone recordings, precise location or a social profile.

5. How long information is kept

Retention depends on where information is processed. We keep information only for the purpose and period reasonably needed, subject to legal, fraud-prevention, security and dispute-resolution needs.

Local game save
On the device until you clear app data, reset the save where available or uninstall the game.
Firebase Analytics
For the current Google Analytics property configuration, event-level data is retained for 2 months and user-level data for 14 months. The user-level retention period resets when there is new activity. Standard aggregated reports are governed differently and are not shortened by these user- and event-level settings. We will update this notice if the configured periods change.
Crashlytics
Firebase says crash stack traces and associated identifiers are kept for 90 days before removal begins from live and backup systems.
Purchase verification records
Cloudflare Worker and D1 installation and verified-order records are persistent server records, not ephemeral request handling. They are kept while reasonably needed to verify and deliver purchases, prevent duplicate grants and fraud, handle support, security and disputes, and meet legal obligations. We have not set a fixed public retention period or automatic deletion schedule for these records.

AdMob and other Google advertising records follow Google's current service-specific retention rules and policies; there is no single Ocean Barque retention period for those records. Tenjin attribution records are processed under our service arrangement with Tenjin; contact us for a request about records connected to this game. Support emails and purchase-verification records are retained for the purposes described above and applicable legal, security and dispute-resolution needs. This notice does not promise a fixed public retention period or automatic deletion schedule for those Ocean Barque records.

6. Your choices and privacy requests

  • Advertising and attribution choices: use the in-game privacy options form when it is offered, Android's advertising settings to reset or delete the Advertising ID, and Google's ad settings and privacy controls to manage personalization. Where Google determines that consent is not required, the applicable setting may allow Firebase Analytics and Crashlytics collection without an explicit user consent decision; where consent is required, the same UMP decision controls both collections and a denied or unknown decision keeps both closed. The game checks the applicable consent state before connecting Tenjin on future app opens. Turning collection off does not automatically delete records already held by Firebase, Google or Tenjin, which remain subject to their own controls and policies.
  • Local data: clear the game's app data or uninstall the game to remove the local save from your device. This does not delete records held by Google services.
  • Access, correction or deletion: email customerserviceocbarque@gmail.com with the request type, the game name, your country and enough information for us to locate and verify the request, including for Tenjin attribution records connected to this game. For a purchase-verification request, a product ID/SKU, approximate purchase date and Google Play order ID or server order ID can help us locate the record if available; do not send a full payment-card number, installation credential or purchase token. Because the game has no Ocean Barque account system, we will handle a request for information under our control through this email process; clearing app data or uninstalling removes the local save from your device, but does not identify or erase server purchase records. We will assess and respond under applicable law. Some records may need to be kept for legal, security, fraud-prevention or dispute-resolution reasons, and aggregate or de-identified information may remain.
  • Other rights where applicable: you may be able to object to or restrict certain processing, request a portable copy of information, withdraw consent for processing that relies on consent, and complain to your local data-protection regulator. These rights depend on your location and the applicable law.
  • Google-held data: for information Google processes as an independent controller, you may also need to use Google's own privacy and deletion tools or contact Google. For information processed on our behalf, contact us and we will handle the request using the relevant service tools. We will direct you to the appropriate Google process when needed.

We cannot promise that one request will erase every copy held by an independent provider, a backup system or a legal record. We will not ask you to provide more information than reasonably necessary to verify and handle your request.

7. Children

The game is intended for people aged 13 and older and is not directed to children under 13. We do not knowingly ask children under 13 to provide personal information. If you believe a child under 13 has provided information through the game or by email, contact us. We will take reasonable steps to review and delete information under our control where feasible; Google services may have separate processes and policies.

8. International processing

Ocean Barque operates from China, while Google, Tenjin and Cloudflare services use global infrastructure. Information handled by AdMob, UMP, Firebase, Google Play, Tenjin or the Cloudflare purchase verifier may be transferred to, stored in or processed in countries outside your country of residence, including the United States and other locations where these providers or their service providers operate. We use these services subject to their terms, security practices and applicable legal safeguards.

9. Security

Local game data is kept on the device by the game. Purchase-verification requests use HTTPS to reach the Cloudflare Worker, and the Worker uses the Google Play Developer API over HTTPS; Firebase and Google state that their services use HTTPS/TLS and service-specific safeguards. No method of storage or transmission can be guaranteed completely secure, so please keep your device and Google Play account protected.

10. Changes to this policy

We may update this policy when the game, connected services or applicable requirements change. The effective date at the top will change with a new version. If a change is material, we may also provide notice in the game, on Google Play or through another reasonable channel. New data uses will be described before they are enabled where required.

11. Contact Ocean Barque

Questions, privacy requests and concerns about this policy can be sent to:

Ocean Barque
Jewel Color: Diamond Art Sort
customerserviceocbarque@gmail.com
Service information used for this policy